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Re: Game projects
From
: Christian Reiniger <creinig@mayn.de>
Re: Game projects
From
: Chris <chris@starforge.co.uk>
Re: Review: Bobobot preview
From
: Ingo Ruhnke <grumbel@gmx.de>
Re: Pingus
From
: Ingo Ruhnke <grumbel@gmx.de>
Glowies and the Z-buffer.
From
: "Adam D. Moss" <adam@gimp.org>
Re: Anyone on this list?
From
: Josef Spillner <dr_maux@users.sourceforge.net>
Re: Anyone on this list?
From
: Josef Spillner <dr_maux@users.sourceforge.net>
Re: Pingus (again)
From
: Josef Spillner <dr_maux@users.sourceforge.net>
Re: Glowies and the Z-buffer.
From
: Gregor Mückl <GregorMueckl@gmx.de>
Re: Glowies and the Z-buffer.
From
: Steve Baker <sjbaker1@airmail.net>
Re: Anyone on this list?
From
: Katie Lucas <katie@fysh.org>
Re: Anyone on this list?
From
: Steve Baker <sjbaker1@airmail.net>
Triggers and listeners, event-driven game worlds
From
: "Adam D. Moss" <adam@gimp.org>
Scratchware
From
: "Francesco Orsenigo, Xarvh Project" <xarvh@lombardiacom.it>
Re: Scratchware
From
: "Stephen J Baker" <sjbaker@link.com>
Re: Scratchware
From
: Gianfranco Berardi <linuxmail@gbgames.com>
Re: Scratchware
From
: Chris Purnell <cjp@lost.org.uk>
Re: Scratchware
From
: "Stephen J Baker" <sjbaker@link.com>
Re: Scratchware
From
: Chris Purnell <cjp@lost.org.uk>
3d file type
From
: Mark D'voo <line72@postmark.net>
Re: 3d file type
From
: Steve Baker <sjbaker1@airmail.net>
Re: 3d file type
From
: Chris <chris@starforge.co.uk>
Re: 3d file type
From
: "Stephen J Baker" <sjbaker@link.com>
Joysticks and screensavers.
From
: Steve Baker <sjbaker1@airmail.net>
Re: Joysticks and screensavers.
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: Joysticks and screensavers.
From
: "Stephen J Baker" <sjbaker@link.com>
Re: Joysticks and screensavers.
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
packaging games
From
: Jason Stechschulte <stech@enormousplow.com>
Re: packaging games
From
: Steve Baker <sjbaker1@airmail.net>
Re: packaging games
From
: Jason Stechschulte <stech@enormousplow.com>
Re: packaging games
From
: Chris <chris@starforge.co.uk>
c code vs c++ code
From
: Jason Stechschulte <stech@enormousplow.com>
Re: c code vs c++ code
From
: Thomas Hentschel Lund <thomas@trylleskoven.dk>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Gianfranco Berardi <linuxmail@gbgames.com>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: packaging games
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: c code vs c++ code
From
: Jason Stechschulte <stech@enormousplow.com>
Re: c code vs c++ code
From
: Katie Lucas <katie@fysh.org>
Re: c code vs c++ code
From
: Gregor Mückl <GregorMueckl@gmx.de>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Interesting automake feature
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Bill Kendrick <nbs@sonic.net>
Re: Interesting automake feature
From
: Ingo Ruhnke <grumbel@gmx.de>
Re: Interesting automake feature
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: Interesting automake feature
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Christian Reiniger <creinig@mayn.de>
Re: Interesting automake feature
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Bill Kendrick <nbs@sonic.net>
Re: Interesting automake bug(?)
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake feature
From
: Al Riddoch <ajr@ecs.soton.ac.uk>
Re: Interesting automake feature
From
: Al Riddoch <ajr@ecs.soton.ac.uk>
Re: c code vs c++ code
From
: Mark Collins <me@thisisnurgle.org.uk>
Re: c code vs c++ code
From
: "Tomasz Rozen" <Tomek.Rozen@interia.pl>
Re: Interesting automake bug
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: c code vs c++ code
From
: Jorrit Tyberghein <Jorrit.Tyberghein@uz.kuleuven.ac.be>
Re: Interesting automake bug
From
: Al Riddoch <ajr@ecs.soton.ac.uk>
Re: Interesting automake bug
From
: Chris Purnell <cjp@lost.org.uk>
RE: c code vs c++ code
From
: AIM3 BRADLEY <bradles@washington.navy.mil>
Re: Interesting automake feature
From
: Alan Chen <alan@digikata.com>
Re: Interesting automake bug
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake bug
From
: Al Riddoch <ajr@ecs.soton.ac.uk>
Re: Interesting automake bug
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake bug
From
: Chris Purnell <cjp@lost.org.uk>
Re: Interesting automake bug
From
: Jan Ekholm <chakie@infa.abo.fi>
Re: Interesting automake bug
From
: Josef Spillner <dr_maux@users.sourceforge.net>
Re: Interesting automake bug
From
: Peter Poulsen <peter_poulsen@stofanet.dk>
Re: c code vs c++ code
From
: Katie Lucas <katie@fysh.org>
Re: c code vs c++ code
From
: Katie Lucas <katie@fysh.org>
Re: c code vs c++ code
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Chris <chris@starforge.co.uk>
How to best get smooth scrolling in X?
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: c code vs c++ code
From
: Mark Collins <me@thisisnurgle.org.uk>
Re: How to best get smooth scrolling in X?
From
: Steve Baker <sjbaker1@airmail.net>
Re: How to best get smooth scrolling in X?
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: c code vs c++ code
From
: Chris <chris@starforge.co.uk>
Re: How to best get smooth scrolling in X?
From
: "Stephen J Baker" <sjbaker@link.com>
Re: How to best get smooth scrolling in X?
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: How to best get smooth scrolling in X?
From
: Steve Baker <sjbaker1@airmail.net>
Re: How to best get smooth scrolling in X?
From
: Mads Bondo Dydensborg <madsdyd@challenge.dk>
Re: How to best get smooth scrolling in X?
From
: Steve Baker <sjbaker1@airmail.net>
Re: c code vs c++ code
From
: Katie Lucas <katie@fysh.org>
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