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RE: Where do I begin?



yes, since this seems to be what CS is geared towards, and RPG's seem much 
harder.

> ----------
> From: 	Bakemono[SMTP:bakemono@scurvypenguin.net]
> Reply To: 	linuxgames@sunsite.dk
> Sent: 	Thursday, January 10, 2002 12:06 AM
> To: 	linuxgames@sunsite.dk
> Subject: 	Re: Where do I begin?
> 
> Well, the first step is to decide on a goal.  You have a FPS in mind?
> 
> -Bakemono
> 
> 
> Green, Aaron wrote:
> 
> >Actually, I'm up for suggestions on that too.  It is a project to learn how to completely 
> >make a game.  I've heard the CS engine is better with FPS games, so I chose 
> >that.  I also would like to incorporate multiplayer support (since any major game 
> >these days does).  I've simply got two goals at this point, learning and a nice playable 
> >game at completion.  I've started up a C++ game development group that will all 
> >participate in the project (at least anyone who wants to learn) so that's the reason 
> >I went with a larger project.  I just think a team environment would be a good 
> >learning experience.  We actually could use more members, but I'll do it with 
> >whomever joins up.  Anyway, that's about all the info I have at this moment.
> >
> 
> 
>