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Re[2]: 3D game programming
CR> http://www.opengl.org/ is a good starting point.
CR> You might also want to look at CrystalSpace
CR> (http://crystal.linuxgames.com/) which is such an engine and is free
CR> software.
CR> (Hint: Play a bit with the OpenGL tutorials (for background knowledge)
CR> and then use CrystalSpace. No need to reinvent the wheel)
ok thanks, I've downloaded OpenGL tutorial and I'll start code
something. But what's better between OpenGL and CrystalSpace?
What about speed? It CrystalSpace ok to use? or OpenGL is much
optimized?
andrea
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