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Re: Is this list still alive?
On Thu 11 Jan 2001 15:35 Jan Ekholm wrote:
> Personally I'm interested in discussions about programming games, but I
> haven't seen any discussions about such topics for a while.
Well let's gonna do that.
Apart from the lack of artists (I am sure that everyone knows about it) there
are other points to discuss why Linux games, based on free sources, seem to
develop slow.
There are two types of games out there: Those who resulted from a rainy
weekend and are mainly targeted on the author itself, and those who try to
break through the frontiers and look pretty good, compared to commercial
games.
The surprising fact is that many people prefer the simple games (*). Most
Linux users I know of are either tied to that OS since it has been started,
and are very happy with kind of XFRisk games; others use it because they have
been told it is more stable than Windows, and have proven this; and only a
small number of people wants to have big games explicitely published as Open
Source. Only few players are interested in licenses.
The situation would change if we could provide games or game related tools
which make the people say: "Look, I am playing an open source game and it so
soooo cool. It even has the features X and Y which yours doesn't."
My current ambition is to help out building up an infrastructure for online
games (project GNU Gaming Zone), and there is a strong need for games with
multiplayer support. It's not just the games, but also the surrounding
things. Recently I thought about a website dedicated to Open Source online
games: Log in via HTML/PHP (whatever), click on the game you like and start
playing. That would require a nice server policy though, as there are plenty
of game server types out there.
Josef Spillner
P.S. (*) This is why my work on Nautix stucks, in case you wanted to know
that.
--
The MindX Project - http://mindx.sourceforge.net
student - js177634@inf.tu-dresden.de
qmail - foomail@internet24.de
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