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Re: game_for_learning



Hi!

Christian, many thank for Your detailed book-review!
It is interesting for other newbies too, I think, and so I let Your email.

In the internet I found some pages with interest for newbies and so I added
their URL's on the end of the mail.

Christian Reiniger wrote:
>
> >C/C++ with regard to game programming. I found in the web: "PC Intern 5 (
> >Data Becker )" , "Hardware- und Systemprogrammierung ( Tewi )" , "Michael
>
> You don't need (and want) to read about hardware programming unless you
> want to write device drivers. I'd say forget both of these books.
>
> >Abrash´s Graphic Programming, Black Book ( Coriolis Group )" . Knows
>
> Last time I heard of him, Mike Abrash used assembly for *everything*. He's
> a genius, but maybe not the best one to learn "normal" and "clean" game
> programming from.
>
> At best take some completely generic book about C or C++. Nothing game
> specific until you are familiar with the language.
>
> Stroustrup's "The C++ Programming Language, 3rd Ed." (ISBN 0-201-88954-4
> for the english version, but it's also available in german) is *the* book
> about C++ (Stroustrup after all created that language). It's perhaps not
> the very best book for learning the language, but it will also be useful
> later, as it also covers quite advanced topics.
>
> In general, Addison-Wesley and O'Reilly have the best books.
>
>         Christian
> --

Some URL's for newbies:

http://www.gamedev.net/columns/books/general.asp>
http://shop.barnesandnoble.com/booksearch/results.asp?userid=2IL9BWEE4I&mscssid=LRKJFGSKNQS12H150017QUWAXWTUA7NB&srefer=&author_last=Lamothe&author_first=Andre&match=exact&options=and
http://www.surfer.ch/opendir/Top/Games/Game_Design/
http://www.fastgraph.com/index.shtml
http://www.bambusspiele.de/spause/
http://www.makegames.com/contents.html

---------
        Heinz Göd