[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: OpenGL Transparency
On Fri, 6 Apr 2001, Dennis Payne wrote:
>Yes, that is the problem. I'd try to fix it before using glAlphaFunc
>but I thought 1.0 was translucent not the other way around. (I REALLY
>should pickup an OpenGL book.) Luckily we don't have any of the
>complicated cases and already draw back to front. Thanks.
Yep, the OpenGL Programming Guide, aka "the red book" is very good. Read
it from cover to cover and you have a much better understanding of many
OpenGL-related issues. :-)
--------------------+--------------------------------------------------------
Jan 'Chakie' Ekholm | Balrog New Media http://www.balrog.fi/
Linux Inside | I'm the blue screen of death, nobody hears your screams
---------------------------------------------------------------------
To unsubscribe, e-mail: linuxgames-unsubscribe@sunsite.dk
For additional commands, e-mail: linuxgames-help@sunsite.dk