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Re: OpenGL Transparency
> Read my FAQ on the subject:
>
> http://web2.airmail.net/sjbaker1/alpha_sorting.html
Yes, that is the problem. I'd try to fix it before using glAlphaFunc
but I thought 1.0 was translucent not the other way around. (I REALLY
should pickup an OpenGL book.) Luckily we don't have any of the
complicated cases and already draw back to front. Thanks.
Dennis Payne
dulsi@identicalsoftware.com
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