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[seul-edu] ISO Phase 3: Debian menu
For fun I wrote my first Debian package yesterday, I created a package
for Montessori Bells. I made it as compliant to the Debian Policy as
possible, it has a script wrapper in /usr/bin and even a man page (I put
it in 1 and not 6, don't know if it classified as a "game") but when I
went to create a menu for it I ran into a problem. Debian has a small
set of approved menus:
Apps - normal apps
Databases - interactive database programs
Editors - text editors, word processors
Emulators - dosemu, etc.
Graphics - image manipulation
Hamradio - anything relating to ham radio.
Math - gnuplot, octave, oleo, etc.
Net - mail, news, web, irc, etc.
Programming - debuggers, etc.
Science - scientific programs
Tools - other tools: xclock, xmag, xman, etc.
Technical - technical stuff.
Text - text oriented tools other than editors.
Shells - bash, ksh, zsh, etc.
Sound - sound players and editors
Viewers - image viewers
System - system administration and monitoring tools
Games - games and recreations
Adventure - walk around virtual space, zork, MOO's,
etc
Arcade - any game where reflexes count
Board - like gnuchess, pente, gnugo
Card - solitaire, etc
Puzzles - Stuff from xpuzzles, ...
Sports - Games derived from "real world" sports
Strategy - games involving long term strategic
thinking
Tetris-like - games involving falling blocks
Toys - oneko, xeyes, etc.
Help - programs that provide user documentation
Screen - programs that affect the whole screen
Lock - xlock, etc.
Save - screen savers
Root-window - things that fill the root window
WindowManagers - X window managers
Modules - window manager modules
XShells - shells (like xterm, rxvt, ...)
When I asked the head of DebianEdu which menu educational apps should go
under, he said it was up to the maintainer. So now the question is,
where should the menu item be for the educational apps? If we want to
put it under another menu item, then we will need to get approval form
the Debian developer group first.
Darryl