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Head(er) splitting.
Ok I split PenguinPlay.h into bits.
Now we have
PenguinPlay.h - Basic types, debugging error message routines, etc.
LayerO.h - C++ base classes, my Pshyco GETSET macros.
Exception.h - Moved the excaption base class from PenguinPlay.h to
here. Did I do the right thing or did Chris not do
that earlier for some reasone?
I haven't taken all the pointless type definitions out of PenguinPlay.h. I
shall do that now and watch pg2d break.
Till then.