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Re: Input Library



> On Thu, Sep 26, 2002 at 02:51:30PM +0200, Nathi-huesken@gmx.de wrote:
> 
> > For Graphics I use OpenGL and for Sound I use OpenAL.
> 
> When using OpenGL you should get the user input from the same place you
> got the OpenGL rendering context.
> If you created the context with glX you should get the input from Xlib.
> If you created the context with glut you should get the input from glut.
> If you created the context with SDL you should get the input from SDL.
> Etc.

OK, I will use OpenGL and I think I will use glX (sounds best to me). But
where can I find a tutorial or an explaining example of glX/Xlib? (as you can
see, I have not done any programming under Linux yet) ;)
Thanks

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