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Fwd: Re: Fwd: LGDC Homepage & LGB
Ok, this is the corrected, officially approved SDL overview.
---------- Mail forwarded (Author is Sam Lantinga)... ----------
Subject: Re: Fwd: LGDC Homepage & LGB
Date: Sat, 10 Oct 1998 23:26:34 -0700
From: Sam Lantinga <slouken@devolution.com>
> Slouken, below is the SDL overview I assembled for the LGDC homepage. Can
> you please look through it and correct the many errors? ;)
Sure. Looks great. I'm including just a couple minor changes.
Name: SDL (Simple DirectMedia Layer)
Homepage: http://www.devolution.com/~slouken/SDL/
Type: low level interface abstraction
Developed by: SDL Project
Description: This library is designed to make it easy to write games that
run on several platforms using the various native high-performance media
interfaces, (for video, audio, etc) and presenting a single source-code
level API to your application. This is a fairly low level API, but using
this, completely portable applications can be written with a great deal
of flexibility.
Supported Platforms: Linux, Win32, BeOS, Solaris
Main Language: C
Existing Language Wrappers: C++
Status: quickly approaching version 1.0
I mentioned a C++ wrapper, because SDL can be used as-is with C++
See ya!
-Sam Lantinga (slouken@devolution.com)
--
Author of Simple DirectMedia Layer -
http://www.devolution.com/~slouken/SDL/
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