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Re: My adventure game




> You're right. The need for a version of this game in another library seems
> to be even more desperate than I thought. The engine is very well suited
> to X, but I saw it as a cool challenge to make my own windowing
> environment for it and I'm going to keep it like that even if I make an X
> version as well. But you're right, it should be easy to port.

SDL

Nurgle