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Re: ALS BOF
- To: linuxgames@sunsite.auc.dk
- Subject: Re: ALS BOF
- From: Ingo Ruhnke <grumbel@gmx.de>
- Date: 01 Nov 2000 18:03:35 +0100
- Delivered-To: mailing list linuxgames@sunsite.auc.dk
- Delivery-Date: Wed, 01 Nov 2000 12:03:42 -0500
- In-Reply-To: Mads Bondo Dydensborg's message of "Tue, 31 Oct 2000 10:01:30 +0100 (CET)"
- Mailing-List: contact linuxgames-help@sunsite.auc.dk; run by ezmlm
- References: <Pine.LNX.4.21.0010311000570.8564-100000@challenge.dk>
- Reply-To: linuxgames@sunsite.auc.dk
- User-Agent: Gnus/5.0805 (Gnus v5.8.5) Emacs/20.7
Mads Bondo Dydensborg <madsdyd@challenge.dk> schrieb:
> Maybe not entirely wrong, but you clearly do not understand the
> level of emotion people put into network games.
Stupid question, but how do the players find out that the other one is
cheating? Just because they are always loosing?
--
ICQ: 59461927 http://www.pingus.cx |
Ingo Ruhnke <grumbel@gmx.de> http://pingus.seul.org/~grumbel/ |
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