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Re: Linux Game Breeding
Sorry for the long delay..
Paul Tiseo wrote:
>At 12:38 AM 11/9/99 +0100, you wrote:
>>The problem is with the discussion package. Allowing people to contribute
>>to the discussion at both sites generates a synchronization nightmare.
> Yes. Threaded discussions would cause a problem. Unless the
>discussions only occur on one site. We could add a "Join The
>Discussion..." link from say gamedev.net or any other mirror to the db on
>sunsite. If sunsite were to go down, all we'd lose is the ability to
>provide discussion time. The central material would still be available.
>People could always come back and have their say! :)
>
> What other solutions were proposed that I missed?
<scanning old mail> Nothing serious as it seems. I'd say we go with the
solution you described above.
Christian
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