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Re: Linux Game Breeding
On 8 Nov, Rob Kaper wrote:
> On Mon, Nov 08, 1999 at 04:00:17PM -0600, Bob Zimbinski wrote:
> > <tries to act like he's been paying attention>
> > Uhhhh...
> > <gives up>
> > I see (an attempt at) my name down there. What are we talking about?
>
> Sorry for the lousy spelling of your name, I did it from the head. You
> maintain the Linux Game Tome, right??
>
> There's three types of games:
>
> - (semi-)finished. These go into the Tome right now.
> - under development. These go into a Projects section of the LGDC.
> - future. These are the idea's born in LGB.
>
> Since the Tome already lists games under development at the moment, maybe it
> is possible you could move those to the LGDC Projects section or somehow
> keep them under the Tome with more emphasis on 'still under development'.
Right. I remember an earlier conversation along these lines. I'd be
delighted to hand the LGDC a dump of the under development records in
my database. Perhaps for each project in LGDC's Projects section, I
could have a minimal entry in my database that simply links to the
appropriate page at LGDC.
> About the Game Project of the Month, this can be used for two things: gain
> more developers for an idea to turn it into a game, or gain more interest in
> a game already being developed.
>
> Maybe we will have to see how much time and effort everything will take
> before adding the GPotM. Expand step-by-step, we wouldn't want to crack by
> pressure.
>
> On a side note: my internship will start at the end of January and lasts ~6
> months. I will not have a lot of time to devote to LGDC then, so I'll have
> to set up LGB so that anyone can take care of it (maintainance of both the
> PHP code as what's in the database) for the time being.
>
> Rob