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Re: Strategy games (was something else and Texture mapping)
Gareth Noyce <GarethN@solvera-inform.com> writes:
> Quite a challenge, but it could be worth it. Typically (I would argue) this
> sort of scenario lends itself more to firstperson 3D engines (see Golden
> Eye).
Metal Gear Solid is based on a similar idea. The thing is that people
shouldn't be to much focus on different game types (RTS, FPS, etc.),
but instead just write the game so that it 'feels' good.
--
http://pingus.seul.org |
Ingo Ruhnke <grumbel@gmx.de> http://home.pages.de/~grumbel/ |
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