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Re: Hi everybody!



On Tue, 25 May 1999, Jorrit Tyberghein wrote:

> Really? For my Crystal Space project (3D engine) we actually use both 
> Visual
> C++ and gcc (pgcc in my case which is based on egcs). We find that performance
> for both the Visual C++ and pgcc versions of CS is almost the same. Some things
> are faster with VC and somethings are faster with pgcc. It seems that pgcc compares
> very well with VC.
> 
> However you need to give pgcc (and VC as well of course) the right parameters
> to optimize to its most potential (this includes enabling the pentium specific
> optimizations which are not default and some others).
> 
You are of course right that the measured performance depends vastly on
what you're doing, and in the average case most compilers probably perform
equally within +- 10-15%.

Regards
	Martin Starch - ClanSoft