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Re: Corrected article
At 21:28 23/05/99 -0400, you wrote:
>That's me. I'm planning on bringing my current project to Linux (both
>LinuxPPC and Intel). Is LibGGI alive and stable, or is SVGALIB the way to go
>for fullscreen graphics? Do you know what the Quake II uses/Quake III will
>use?
Quake III is OpenGL only. There was a SVGALIB and a X version of the Quake II
software renderer. There might have been a LibGGI version, I'm not sure.
Johan.