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Genetic Algorithm Library (Was: Re: DungeonMaker 1.0 released)
- To: linuxgames@sunsite.dk
- Subject: Genetic Algorithm Library (Was: Re: DungeonMaker 1.0 released)
- From: Henningsen <alg@glinx.com>
- Date: Thu, 14 Jun 2001 12:57:17 -0300
- Delivered-To: mailing list linuxgames@sunsite.dk
- Delivery-Date: Thu, 14 Jun 2001 11:47:43 -0400
- Mailing-List: contact linuxgames-help@sunsite.dk; run by ezmlm
- Reply-To: linuxgames@sunsite.dk
I wrote earlier:
>The thing is, I will need an evolutionary engine for my next project
anyway, and writing it for the >DungeonMaker first would help to ensure that
it is independent of the program that uses it. Is there interest >out there
for a general implementation of the genetic algorithm, or is there a free
implementation available >already?
Well, stupid me, I should'a looked before I asked. A Google search reveals
that there is a high class library available under the MIT license at:
http://lancet.mit.edu/ga/
Peter Henningsen
alifegames.com
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