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Re: Linux sound (and threads)



> This depends on the mpg123 buffer size. Set up a large buffer and no skips
> should occur anymore. Winamp for instance takes not much less CPU power than
> mpg123 but because of a good buffer size setup, it doesn't skip even when
> playing games (with a hw mixing soundcard, I even get the game sounds).
>
> Big output buffers. It's ok for a music playing program, it's not ok for a
> game of course.

	I'm not so sure... I've tinkered with the buffer a lot, and it never
seems to fix it. I've even had it as high as 8 megs, and I still get skips
(Especially during the initial buffer-fill). They're not as bad as if I use
the default buffer, but it's still annoying...
								--Brad