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Re: Request for Review
On Fri, Jun 04, 1999 at 06:07:08PM +0200, Bert Peers wrote:
> I've written a new article, it's called
> "Writing Modifiable Games".
> http://www.larian.com/rat/programming/modgame/
Very good introduction to the different methods
of adding scripting to games. What it comes down to
is the different between writing a game, and writing
a game engine.
I personally like theory, but a lot of people
need examples. You mention many scripting languages
in the article; links to more information about them
would be useful. Also, links to source code implementing
the different methods of implementing scripting
would be an asset.
Could a section on embeddable scripting languages for
games be added to the LGDC? Maybe under Tools & SDKs?
On a slightly related but somewhat different note:
Lexing/Parsing are two of the common tasks for large
projects: config files, macro languages, and even trying
to figure out what the user typed. Are there any good
resources for beginners o n how to do these tasks?
Compilers and Programming languages are one of my interests,
so I've read a lot about this already. However, I wouldn't
recommend the Dragon book to someone who just needs a little
more flexibility in their configuration files that option=value.
Are there any good sites that could be scrounged for a simple
article?
Damian
--
Damian Gryski ==> dgryski@uwaterloo.ca | Linux, the choice of a GNU generation
512 pt Hacker Test score = 24% | 500 pt Nerd Test score = 44.6%
geek / linux zealot / coder / juggler / sysadmin