[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Skeletal animation editor
On Sunday 28 July 2002 6:08 pm, you wrote:
> I'm after a package to produce a datafile with skeletal information
> and mesh information for doing skeletal animation. Anyone got any
> suggestions for a good freewarey/sharewarey one?
>
> Preferably that produces output in some simple, boring but usable text
> formats - I've seen a few half-life figure editors, but that would
> involve decompiling the half-life file format to get at the data.
Blender supports skeletons, and it shouldn't be too hard to code a simple
exporter using Python...
--
===
Mark 'Nurgle' Collins
http://www.thisisnurgle.org.uk
Stupid IRC quote of the <variable time period>:
<phoenix> insider, you'll have to excuse nurgle, he's the epitamy of evil