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SDL Surface Bliting
- To: linuxgames@xxxxxxxxxx
- Subject: SDL Surface Bliting
- From: dulsi@xxxxxxxxxxxxxxxxxxxxx
- Date: Thu, 18 Jan 2007 20:59:02 -0700
- Delivered-to: archiver@seul.org
- Delivered-to: mailing list linuxgames@sunsite.dk
- Delivery-date: Thu, 18 Jan 2007 22:59:38 -0500
- Mailing-list: contact linuxgames-help@sunsite.dk; run by ezmlm
- Reply-to: linuxgames@xxxxxxxxxx
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I'm a bit puzzelled. Despite having used SDL for a while I've never
done much with it. Recently I initialized the video which creates an
SDL surface. I created a second smaller surface that intend to
compose images on before drawing to the screen. I then loaded the
images to compose. When I blit everything on the initialized video
screen it works fine. However I blit everything on the smaller
surface and then try to blit it onto the initialized video screen, it
fails to draw anything. Is there something simple I'm missing?
Dennis Payne
dulsi@xxxxxxxxxxxxxxxxxxxxx