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Re: Server-based FPS



Le Sun, 05 Jan 2003 20:01:04 +0100
Gregor Mückl <GregorMueckl@gmx.de> a écrit :

> If you want to learn more have a look at the information that is 
> available on the Unreal engine. The makers have published a long 
> document describing in great detail how the network communication works 
> in their engine. I don't have a link to that right now, I'm afraid.

I suppose you were talking about this one :
http://unreal.epicgames.com/Network.htm