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Re: Autocad question
voidstar wrote:
>
> Does OpenGL can load Autocad files?
OpenGL only deals with *drawing* commands. Hence it can't load *any*
files by itself.
What you need is a separate library that can load AutoCAD files into
it's own data structures and then draw them for you using OpenGL.
As it happens - I have just the thing for you.
My PLIB library contains a 'DXF' loader and can display what it loads
using OpenGL.
Grab a copy of PLIB from http://plib.sourceforge.net - there is a 'viewer'
example program in the examples bundle that should get you started.
I'm not 100% sure whether the DXF loader made it into the current 'stable'
PLIB release (1.2.0) - so you might need to get the unstable 'beta' 1.3.0
or even the current CVS version. I *think* the DXF loader has been around
for a while though.
> What program do you suggest me to use for
> making 3d ambients/objects?
That's harder. The only *really* comprehensive modeller for Linux that
I can suggest is 'Blender'. Blender is a strange program because it's
user interface is...erm...weird. Some people 'grok' it immediately and
just love it to bits - others find it so utterly unbearable that they
simply cannot use blender at all...even after doing all the tutorials
and reading the book. I'm one such person - so I'm biassed.
There is a modeller 'in progress' that's based on the PLIB library (and
can therefore read DXF) called 'PrettyPoly' (http://prettypoly.sourceforge.net)
...but it's still quite a way from being truly useful.
--
Steve Baker HomeEmail: <sjbaker1@airmail.net>
WorkEmail: <sjbaker@link.com>
HomePage : http://web2.airmail.net/sjbaker1
Projects : http://plib.sourceforge.net
http://tuxaqfh.sourceforge.net
http://tuxkart.sourceforge.net
http://prettypoly.sourceforge.net
http://freeglut.sourceforge.net
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