Erik <br0ke@math.smsu.edu> wrote: > this is ugly and probably highly inaccurate... > > for(y=0;y<newheight;y++) > for(x=0;x<newwidth;x++) > newarray[x+(y*newwidth)]=oldarray[x+xoffset+(y+yoffset)*oldwidth]; Hey, great thanks! It took a while, but now I'm enlighted, I can do my game.