[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: The Author list for LGP
Johnny Taporg wrote:
> > Most of the time, any input lib could be used with any graphics lib
> > (except for X, of course, which (theoretically) should be handing you
> > the input).
>
> And since it's very common to use X for graphical apps,
> and X event collection usually coincides with the
> flush routine of the graphics lib...
What I mean is that when you use X for graphics, you have to use X for
input (some cheat, assuming the X server and the X client is on the same
machine, but they shouldn't). When using console input, you are for sure
on the same machine, so you can use whatever you want for input.
> But like I said before, most input libs look quite
> similar, so it doesn't really make much of a
> difference to the developer.
Yes, of course.
> > Also, [MPL] was developed by enough Netscape lawyers to fill a
> > stadium, so it should be pretty solid.
>
> Heh. This have me a pretty interesting image. At
> one time, there was a strategy/RPG called Bloodbowl
> (not computer-based). It was a cross between football
> and D&D, where you had teams of trolls, dwarves, etc.
> playing football/trying to kill each other. Now, I'm
> imagining the same thing with lawyers.
I like interesting mental images. And your interpretation is even better
than my original one (one of a stadium simply filled to the ceiling with
lawyers). :-)
> > You have Zoid, certainly! And soon, I hope the Ludus Design people
> > will become "notable figures"... :-)
>
> Of course, Zoid! And probably a few others. I'm
> curious which of these guys interact with the
> community (make posts, reply to email, etc.). There's
> Carmack's regular .plans, for instance.
Carmack's .plan are good, he often put interesting insight in there
(like the event thing I talked about)... I wish there was more of that
kind of thing!
> And best of luck to L.D.!
Thanks!
> Oh, one more thing before I sign off. This is an
> amusing comment made recently by Steve "Satan" Hardt,
> the writer of the massively addictive unix/win32
> game, XEvil:
>
> "P.S. I've said it before and I'll say it again. Fuck
> Microsoft. And, especially fuck DirectX, which
> crashes your machine randomly, and is completely
> inconsistent across platforms."
LOL!!!
--
Pierre Phaneuf
Ludus Design, http://ludusdesign.com/
.