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3dfx wrapper (was: Not a HOWTO but a guide of some sort...)



Bert Peers wrote:

>  BTW There was some work to make a D3D wrapper
>for 3Dfx, which really means porting the Glide API to
>non-3Dfx chipsets.  3Dfx lawyers crashed this project
>though (not surprisingly).

From the thing posted on Slashdot I got the impression that they somehow
decided not to crush it finally. But I'm not sure - the entire thing wasn't
very clear...

Cu
	Christian
--

if (1==1.003) printf ("Pentium detected!\n");