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OpenGL question
- To: linuxgames@sunsite.dk
- Subject: OpenGL question
- From: voidstar@tin.it
- Date: Tue, 11 Feb 2003 17:41:37 +0100
- Delivered-to: archiver@seul.org
- Delivered-to: mailing list linuxgames@sunsite.dk
- Delivery-date: Tue, 11 Feb 2003 11:41:45 -0500
- Mailing-list: contact linuxgames-help@sunsite.dk; run by ezmlm
- Reply-to: linuxgames@sunsite.dk
Hi,
does anybody knows if and how can I do a thing like
this in OpenGL?
unsigned char* pA000 = vga_getgraphmem();
pA000[pos] = color;
With svgalib i can do this, but in OpenGL? Is there
a way to access the screen like an array (not only 320x200,
but also 640x480, etc.)
Thanks in advance,
voidstar