[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
OS games -- Where are those programmers?
On Thu, 22 Feb 2001, Josef Spillner wrote:
<schnipp>
>But it is hard enough to get someone working on a project in fulltime.
>What Terry wrote, "it would be a shame to see it collapse for lack of
>interested programmers!", is true indeed, as a project in the fast-growing
>Linux game environment seems already dead when there is only some weeks
>without a release.
OS games need longer development times, that's certain. But many of the
most successful OS games have been around quite a while, and have had time
to mature to what they are right now. Something like FreeCiv, Flight Gear,
Tux AQFK etc have a few years behin them, and still seem to get better all
the time.
We've worked a year on Civil, and we're still not too near a release.
We're not even registered on Freshmeat yet, as they require a project to
have something that can be downloaded. :-)
That aside, are there anyone interested in getting their hands dirty with
Python programming on a RTS:ish game? Interested in strategic games? We
have lots of fun and many things to do! Ok, ok, that's a little shameless,
as I think most people here are already working on own projects?
--------------------+--------------------------------------------------------
Jan 'Chakie' Ekholm | Balrog New Media http://www.balrog.fi/
Linux Inside | I'm the blue screen of death, nobody hears your screams
---------------------------------------------------------------------
To unsubscribe, e-mail: linuxgames-unsubscribe@sunsite.dk
For additional commands, e-mail: linuxgames-help@sunsite.dk