[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: What to do.
On Wed, Feb 16, 2000 at 06:25:34PM +0000, Keith Lucas wrote:
> >Don't I need to allow people to create the basic scenery meshes before
> >I allow that addition of objects to the map?
> One assumes the scenery will be made of modules.
> You need to let people create modules and then let the join modules together.
I was thinking about having a map construected from tiles.
> >The problem I've got to this time it I don't know how I'm going
> >to allow people to create the thing that needs to be created.
> >And if I don't know how the user interface is going to work
> >it is kind of hard to code.
> EG: Landscape. They select "make landscape" from a menu. You ask them for X and
> Y vertex count, and a vertex spacing. You give them a flat mesh, and let them
> tug the verticies up and down. Save and load those bits and then let people load
> in several at once and manipulate them around - include a tool to join edges
> together by lining up verticies.
> Stuff like that.
Yeah, like that only different.
--
Christopher John Purnell | A friend in need's a friend in deed
http://www.lost.org.uk/ | A friend with weed is better
--------------------------| A friend with breasts and all the rest
What gods do you pray to? | A friend who's dressed in leather