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Re: What to do.








>
>Don't I need to allow people to create the basic scenery meshes before
>I allow that addition of objects to the map?
>

One assumes the scenery will be made of modules.

You need to let people create modules and then let the join modules together.

>The problem I've got to this time it I don't know how I'm going
>to allow people to create the thing that needs to be created.
>And if I don't know how the user interface is going to work
>it is kind of hard to code.

EG: Landscape. They select "make landscape" from a menu. You ask them for X and
Y vertex count, and a vertex spacing. You give them a flat mesh, and let them
tug the verticies up and down. Save and load those bits and then let people load
in several at once and manipulate them around - include a tool to join edges
together by lining up verticies.

Stuff like that.