Jiri Svoboda wrote:
Hello again, sorry for the delay!
(...)
Sorry. My mistake, my fault. I've seen your demo movie and now I have a better idea about your flight physics. Beforehand made a mistake and didn't explain myself clearly enough.
Hey, no problem :). (...)
CONCLUSIONFirst of all, thanks for taking the time to make a so thorough analysis :)). Second, you made your point very clear, I know what you mean.
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The whole point of this awfully long text: Your game engine is realistic. Your ship designs are not. As a consequence, the game in whole is not realistic.
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Whew! I hope that explains what I meant. So the claim "realistic physics" on your webpage is right (even though the game as a whole is not realistic) and I apologise for calling it wrong.
And remember: it's not important, how realistic a game is. The important thing is, how playable it is.