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Blender & Cygwin
Gregor Mückl:
> Don't underestimate the power of Cygwin! :-)
Ever tryed to port a multiplayer?
Network performance drops.
This is a point where Linux is much stronger than w32...
(Except for multicast... i still have to find out how to make a "search for
available server" function...)
Jan Ekholm:
> Blender on the other hand... Well, you need to try to learn to use it for
> a few months before you can even get a single box plotted out without
> getting lost. It may be capable, but boy does the UI suck. The UI may be
> good once you know it, but boy does it suck for the occasional little
> house or tank model. I remember not even finding out how to save my model
> (there was of course no menus, no normal keybindings, nothing that was
> sane with respect to modern usability), and ended up quitting using
> KILL... Once you find out how to save and load, you have to save you model
> all the time so that you have something to revert to when the inevitable
> "what does this app do now, how can I get it back to normal?" comes along
> and foces you to KILL it.
>
> So flame me.
Yes, Blender interface may get you mad but consider that:
1. GIMP is the same.
A very good interface ->once<- you understand it.
I was getting crazy while learning it.
2. Blender interface is designed to let you work _fast_, so learning is worth
it.
3. There are lots of basic/interface tutorials around.
Watch out http://www.blender3d.org/Education/ .
4. I still have not managed to come up with the interface. =)
Francesco Orsenigo