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Re: TuxRacer goes closed source
Mads Bondo Dydensborg wrote:
>
> http://linuxtoday.com/news_story.php3?ltsn=2001-08-02-011-20-NW-GM
>
> My comment: Argh! Couldn't they have said so 6 monts ago, so we could have
> forked the codebase. As it is now, progress on TuxRacer - the Open Version
> - has completly stalled.
>
> Jasmin, you could have let us know a long time ago....
>
> When that is said; I have nothing against closed source games. This is
> just a weird situation, and a bit frustrating. The good thing is that at
> least we now know where we stand, and can start maintaining TuxRacer (if
> we so wish). Hopefully it will get rolling again.
There is a LOT of misinformation floating around - rumors that there
will initially only be a Windoze version - rumors that maybe it'll be
returned to OpenSource after some time...all sorts of random stories.
I think we deserve a clear statement of what's going on.
Now, IANAL - but *IF* these rumors are true:
* Patches have been presented and accepted from non-SunSpire people.
That's clearly explained in the AUTHORS file of 0.61.
Those patches are GPL'ed - they have to be because it's contrary to
the GPL to distribute modifications of a GPL'ed package without those
mods also being under GPL.
So SunSpire either have to obtain the copyright from every single one
of the people who have code in TuxRacer - or remove those patches
*before* closing the sources. Where is the evidence that this has
been done?
* I'm told (but maybe it's another of those wild rumors) that Jasmin
owns the name "TuxRacer" as a registered trademark. Does that mean that
the GPL'ed version now has to change it's name? Well, I don't think
so because the name is everywhere in the GPL'ed sources. Hence, I
maintain that the GPL'ed version (which should certainly continue to
be developed IMHO) should be called TuxRacer and that therefore the
commercial version should come up with a different name in order to
eliminate potential confusion.
I'm VERY disappointed about this - although I didn't contribute code
to TuxRacer, I did contribute a heck of a lot of advice and suggestions
and helped out numerous people in getting TuxRacer running on their
systems.
I now feel that I was made to do that under the false pretense that I
was helping out an OpenSourced product - when in fact, I was training
employees of a company from which I get no return.
Since my professional consultancy services normally go for between
$100 and $200 an hour this does not make me terribly happy.
I don't know how the people at SunSpire can live with themselves.
I have nothing against commercial software - but a bunch of talented people
like the guys at SunSpire could easily have come up with a new game idea and
started over from scratch with it rather than hijacking TuxRacer - to the
evident annoyance of much of the OpenSource community.
----------------------------- Steve Baker -------------------------------
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