[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Game Theory (tutorial?)
can anyone point to
a good strategy-game (turn-based) theory for game programming. Good points
for creating the map, path-finding, etc. While I am moving forward in
these areas I am wondering if I'm doing it the "Right Way" or the "Best"
way. I feel like I'm stumbling around and figuring out stuff that someone
probably already knows, so......
Any help is good
help...
Darel