[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: For the third time...
Ian Crawford wrote:
>with nothing more than a link to the project home page. It would be
>great if someone (not me! I know nothing about this kind of thing so
>if it's up to me, it just won't get done...) could make the page more
>interactive s.t. the developers could maintain their documentation
>themselves, ideally from a web browser. Any ideas/volunteers?
What about having the web page in CVS and giving trusted developers write
access? This works really well for PenguinPlay...
>Project compatibility:
>To achieve this "code base common to all projects" I propose the
>formation of a Linux game development compatibility standards group.
>This group can be responsible for standardizing things like event
>management and basic structure, like Christian suggested. It could
>even go as far as to suggest a common network protocol still flexible
>enough to drive any game. I guess I'm suggesting a common packet
>structure, here. Would anyone like to set up a page for this?
IMHO this would be real overkill. I meant the standards / common code to be
something the projects simply agreed on. Someone would implement this and
stuff it in the linuxgames CVS repository. Nothing complicated, but quite
effective.
Cu
Christian
--
God is real (unless declared as integer).