[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: simple 3d modeler



On Thursday 14 April 2005 20:34, Adam D. Moss wrote:
> Gregor Mückl wrote:
> > I've maintained one as part of blend2cs a while ago. That program is
> > still maintained by the Crystal Space devs. The project page is at
> > http://projects.blender.org/projects/blend2cs. I strongly suggest that
> > you base a lib for parsing blend files either on that dna parser from
> > blend2cs, which is tested very well or on the original blender sources.
> > Everything else is purely insane and almost impossible to get right
>
> Sorry, I think you're implying that I'm insane and that my
> library can't get it right.  The former might be correct, but I
> assure you that the library has gotten a couple of years of daily
> use and hasn't been broken by the output of newer Blender versions
> yet.  It also has a more liberal license than the GPL.  Nonetheless
> I don't particularly care if no-one wants to use my code.  It
> fit my needs at a time when there was no usable alternative, and
> continues to sit in my asset pipeline without too many explosions.  :)
>
> --Adam

Sorry, I didn't intend any offense. But still, getting all of that right is a 
tough job. If nothing else, let my words stand as a warning to others who 
might want to try it. By now blender's python interface is a better 
alternative for most users out there.

Regards,
Gregor