[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Scripting
Dmitry Samoyloff wrote:
> Hi!
>
> I want to use some scripting language (like TCL or Perl) in my
> 3D action game for a game logic and AI but I don't know yet how
> to do that. I read some articles on this topic but there was no
> deep technical description. Particularly I would like to know
> how to:
>
> 1) call scripts from my C++ game engine
>
> 2) call the engine's functions from the scripts
>
> Any links and/or advices would be very appreciated!
>
Have a look at SWIG (www.swig.org). It can automate the process
of generating C++ vs scripting wrappers.
Greetings,
--
==============================================================================
Jorrit.Tyberghein@uz.kuleuven.ac.be, University Hospitals KU Leuven BELGIUM
Nanny Ogg quite liked cooking, provided there were other people around to
do things like chop up the vegetables and wash the dishes afterwards.
-- Home Pragmatics
(Terry Pratchett, Witches Abroad)
==============================================================================
- References:
- Scripting
- From: Dmitry Samoyloff <dsamoyloff@yandex.ru>