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Re: Performance issues
- To: linuxgames@sunsite.dk
- Subject: Re: Performance issues
- From: Pierre Phaneuf <pp@ludusdesign.com>
- Date: Fri, 20 Apr 2001 18:46:14 -0400
- Delivered-To: mailing list linuxgames@sunsite.dk
- Delivery-Date: Fri, 20 Apr 2001 18:46:32 -0400
- Mailing-List: contact linuxgames-help@sunsite.dk; run by ezmlm
- Newsgroups: sunsite.linux.linuxgames
- Organization: SunSITE.dk - Supporting Opensource Software
- References: <3AB66139.FF87320B@club-internet.fr> <3AB6C423.A9D63590@airmail.net> <7143BB94.910EE018@ludusdesign.com> <3ACE3CDE.D957CD48@gbl.com.br>
- Reply-To: linuxgames@sunsite.dk
- Sender: pp@snoopy.sx.nec.com
Achilles wrote:
> If we discard any kind of hardware acceleration,
> videowise anyways, what performs better? 16bpp or
> 32bpp ?!? And why?
16bpp, because there is half the number of bits to move around (in
memory, to the video card, from disk, etc).
--
Pierre Phaneuf
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