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Re: lgp vs. lgd
Philipp Gühring wrote:
> I think I found the problem with the Linux Games:
>
> We always talked about "Linux Game Programming"
> instead of "Linux Game Developing" ...
Hmmm - that's actually a pretty deep insight.
1) "programming" tends to exclude artists, musicians, etc
from the process.
2) Even as a programmer, there are other activities
such as thinking up a good idea in the first place,
planning the game and testing it that tend to be
ignored along the way.
--
Steve Baker HomeEmail: <sjbaker1@airmail.net>
WorkEmail: <sjbaker@link.com>
HomePage : http://web2.airmail.net/sjbaker1
Projects : http://plib.sourceforge.net
http://tuxaqfh.sourceforge.net
http://tuxkart.sourceforge.net
http://prettypoly.sourceforge.net
http://freeglut.sourceforge.net
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- References:
- lgp vs. lgd
- From: Philipp Gühring <p.guehring@futureware.at>