[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Weird OpenGL/GLU problem
On Tue, 11 Apr 2000, Steve Baker wrote:
> One thing I could imagine that could cause this kind of thing would be a
> really extreme memory leak. As you consume more and more memory, the
> program might be allocating more pages - and eventually swapping more
> and more memory out to disk.
Yes, but the code I have written does not use any dynamic memory at all
(it is more of a test at this stage).
The nearest thing to it recursive functions...
Which is why I am so confused about this, and asked if there were "stupid
things" one could do with the GL to get this kind of behavoiur.
It will probably turn out that I have done something so silly that I
qualify to carry a brown paperbag on my head for months. I am just totally
unable to locate the error.
Mads
--
Mads Bondo Dydensborg. madsdyd@challenge.dk
The Microsoft Dictionary:
interoperability: The ability of a Microsoft product to operate
with another Microsoft product.
---------------------------------------------------------------------
To unsubscribe, e-mail: linuxgames-unsubscribe@sunsite.auc.dk
For additional commands, e-mail: linuxgames-help@sunsite.auc.dk