> -----Original Message-----This methodology is intended to be the underlying structure. I think the COD can support also UML.
> From: Chen Ofek <cheno@glx.chief.co.il>
> To: freecase-devel@freecase.seul.org <freecase-devel@freecase.seul.org>
> Date: Sunday, August 02, 1998 2:50 PM
> Subject: (FC-Devel) Concept Oriented Design
>
> I think we should develop a new design methodology.Does this methodology is intended to replace UML, or is a layer above UML ?
Anyway, we need a compliant structure for FreeCASE to allow both of them in the
future.
> If you have good design and good objects with good interfaces its very niceI mentioned the interface just as an example for the problems of OOD, but
> to
> use OO design, but if for example you want to change interface for some
> objects
> it can be a big task if you have a big project.
> So, I will try to propose a more flexible methodology which OO is a
> particular case.An interface is a node(a minima) in the complexity between two projects or
subprojects.
The highest management of a project consist in the management of the
versions of each interface. So, the interfaces defines subprojects which
can be modified without other constraint than the respect of the interfaces.
The modifications of the interfaces are handled by the main manager.
If a new methodology can overrule this, it want to know it !
Anyway, I wish more information about "concepts".I don't have a full working methodology or a final definition for "Concept",
chen